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This page lists all weapon runewords. For runeword lists pertinent to specific weapon types, see: * [[Axe Runewords]] * [[Mace Runewords]] ** [[Club Runewords]] ** [[Tipped Mace Runewords]] ** [[Hammer Runewords]] * [[Sword Runewords]] * [[Dagger Runewords]] * [[Polearm Runewords]] * [[Bow Runewords]] * [[Staff Runewords]] * [[Orb Runewords]] * [[Wand Runewords]] * [[Scepter Runewords]] * [[Claw Runewords]] == Item Base Requirements == Runewords can only be made in <span class="d2-white">regular</span> items (<span class="d2-gray">ethereal</span> or non-ethereal), and the socket count must be exact. They ''cannot'' be made in <span class="d2-blue">magic</span>/<span class="d2-yellow">rare</span>/<span class="d2-orange">crafted</span>/<span class="d2-gold">unique</span>/<span class="d2-green">set</span> items. Melee Weapons include all non-ranged weapons except Orbs. Technically, Wands are classified as melee weapons despite their similarities to orbs. <div id="Staves"></div><div id="Maces"></div> Note that the in-game tooltips can sometimes be incorrect since they refer to weapon "super-types" rather than the "sub-types" that are relevant in most scenarios. * Wands/Orbs are ''not'' part of the Staff sub-type * Scepters are ''not'' part of the (Tipped) Mace sub-type * Clubs, Tipped Maces, and Hammers are all commonly referred to as Maces, but Clubs/Hammers are ''not'' part of the (Tipped) Mace sub-type. To help differentiate the Mace super-type and Mace sub-type, the latter is called "Tipped Maces" instead. ** Clubs: *** Club, Cudgel, Truncheon *** Spiked Club, Barbed Club, Tyrant Club ** Tipped Maces: *** Mace, Flanged Mace, Reinforced Mace *** Morning Star, Jagged Star, Devil Star *** Flail, Knout, Scourge ** Hammers: *** War Hammer, Battle Hammer, Legendary Mallet *** Maul, War Club, Ogre Maul *** Great Maul, Martel de Fer, Thunder Maul == General Changes == * Many weapon runewords can be made in additional bases: ** All runewords that can be made in Polearms can now also be made in Spears ([[RWWeapons#Crescent_Moon|Crescent Moon]], [[RWWeapons#Insight|Insight]], [[RWWeapons#Obedience|Obedience]], [[RWWeapons#Rift|Rift]], [[RWWeapons#Infinity|Infinity]], [[RWWeapons#Destruction|Destruction]], [[RWWeapons#Doom|Doom]], [[RWWeapons#Pride|Pride]]) ** Claws can now also be used to make [[RWWeapons#Steel|Steel]], [[RWWeapons#King's_Grace|King's Grace]], [[RWWeapons#Black|Black]], [[RWWeapons#Lawbringer|Lawbringer]], [[RWWeapons#Crescent_Moon|Crescent Moon]] ** [[RWWeapons#Famine|Famine]] can be made in Swords (in addition to Axes/Hammers) ** [[RWWeapons#Rift|Rift]] can be made in Swords (in addition to Scepters/Polearms/Spears) ** [[RWWeapons#Doom|Doom]] can be made in Swords/Staves/Scepters (in addition to Axes/Hammers/Polearms/Spears) ** [[RWWeapons#Infinity|Infinity]] can be made in Staves (in addition to Polearms/Spears) ** [[RWWeapons#Spirit|Spirit]] can be made in Staves (in addition to Swords/Shields) ** [[RWWeapons#Insight|Insight]] can be made in Scepters (in addition to Polearms/Spears/Staves) ** [[RWWeapons#Voice_of_Reason|Voice of Reason]] can be made in Bows/Crossbows (in addition to Swords/Tipped Maces) ** [[RWWeapons#Obedience|Obedience]] can be made in Hammers (in addition to Polearms/Spears) * Added new runewords: ** [[RWWeapons#Pattern|Pattern]] (was present in vanilla, but disabled) ** [[RWWeapons#Plague|Plague]] (was present in vanilla, but disabled) ** [[RWWeapons#Neophyte|Neophyte]] ** [[RWWeapons#Rampage|Rampage]] ** [[RWWeapons#Dominion|Dominion]] ** [[RWWeapons#Zenith|Zenith]] ** [[RWWeapons#Unbending_Will|Unbending Will]] (from D2 Resurrected) ** [[RWWeapons#Mist|Mist]] (from D2 Resurrected) ** [[RWWeapons#Obsession|Obsession]] (from D2 Resurrected) ** [[RWWeapons#Asylum|Asylum]] * Runeword changes include [[Runes|rune]] changes == Ranged-Only Runewords == Many bow/crossbow runewords cannot be made in other weapon types. In addition to these, the following can also be made in missile weapons: [[RWWeapons#Passion|Passion]], [[RWWeapons#Voice_of_Reason|Voice of Reason]], [[RWWeapons#Venom|Venom]], [[RWWeapons#Silence|Silence]], [[RWWeapons#Call_to_Arms|Call to Arms]], [[RWWeapons#Fortitude|Fortitude]], [[RWWeapons#Phoenix|Phoenix]], [[RWWeapons#Plague|Plague]], [[RWWeapons#Asylum|Asylum]], [[RWWeapons#Breath_of_the_Dying|Breath of the Dying]], [[RWWeapons#Zenith|Zenith]] === Zephyr === <div class="item-info-box"> <p><b>2-Socket Bows/Crossbows</b></p> <p><b>Ort • Eth</b></p> <p><b>Required Level:</b> 21</p> </div> {| class="wikitable wikitable-2col" ! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span> |- | 7% Chance to Cast Level 1 Twister when Struck || 7% Chance to Cast Level 1 [[Twister]] when Struck |- | +25% Faster Run/Walk || +25% Faster Run/Walk |- | +25% Increased Attack Speed || +25% Increased Attack Speed |- | <span class="omod">+33% Enhanced Damage</span> || <span class="nmod">+[33-66]%</span> Enhanced Damage |- | -25% Target Defense || -25% Target Defense |- | +66 to Attack Rating || +66 to Attack Rating |- | Adds 1-50 Lightning Damage || Adds 1-50 Lightning Damage |- | +25 Defense || +25 Defense |} === Edge === <div class="item-info-box"> <p><b>3-Socket Bows/Crossbows</b></p> <p><b>Tir • Tal • Amn</b></p> <p><b>Required Level:</b> 25</p> </div> {| class="wikitable wikitable-2col" ! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span> |- | Level 15 Thorns Aura when Equipped || Level 15 [[Thorns]] Aura when Equipped |- | +35% Increased Attack Speed || +35% Increased Attack Speed |- | +[320-380]% Damage to Demons || +[320-380]% Damage to Demons |- | +280% Damage to Undead || +280% Damage to Undead |- | +75 Poison Damage over 5 Seconds || +75 Poison Damage over 5 Seconds |- | 7% Life Stolen per Hit || 7% Life Stolen per Hit |- | Prevent Monster Heal || Prevent Monster Heal |- | +[5-10] to All Attributes || +[5-10] to All Attributes |- | +2 to Mana after each Kill || +2 to Mana after each Kill |- | Reduces All Vendor Prices 15% || Reduces All Vendor Prices 15% |} === Harmony === <div class="item-info-box"> <p><b>4-Socket Bows/Crossbows</b></p> <p><b>Tir • Ith • Sol • Ko</b></p> <p><b>Required Level:</b> 39</p> </div> {| class="wikitable wikitable-2col" ! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span> |- | Level 10 Vigor Aura when Equipped || Level 10 [[Vigor]] Aura when Equipped |- | +[200-275]% Enhanced Damage || +[200-275]% Enhanced Damage |- | +9 to Minimum Damage || +9 to Minimum Damage |- | +9 to Maximum Damage || +9 to Maximum Damage |- | Adds 55-160 Fire Damage || Adds 55-160 Fire Damage |- | Adds 55-160 Lightning Damage || Adds 55-160 Lightning Damage |- | Adds 55-160 Cold Damage || Adds 55-160 Cold Damage |- | <span class="omod">+[2-6] to Valkyrie</span> || <span class="omod">Removed</span> |- | +10 to Dexterity || +10 to Dexterity |- | Regenerate Mana 20% || Regenerate Mana 20% |- | +2 to Mana after each Kill|| +2 to Mana after each Kill |- | +2 to Light Radius || +2 to Light Radius |- | Level 20 Revive (25 Charges) || Level 20 [[Revive]] (25 Charges) |} === Melody === <div class="item-info-box"> <p><b>3-Socket Bows/Crossbows</b></p> <p><b>Shael • Ko • Nef</b></p> <p><b>Required Level:</b> 39 </p> </div> {| class="wikitable wikitable-2col" ! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span> |- | +3 to Bow and Crossbow Skills (Amazon Only) || +3 to Bow and Crossbow Skills (Amazon Only) |- | +20% Increased Attack Speed || +20% Increased Attack Speed |- | <span class="omod">+50% Enhanced Damage</span> || <span class="nmod">+[100-150]%</span> Enhanced Damage |- | +300% Damage to Undead || +300% Damage to Undead |- | <span class="omod">+3 to Slow Missiles (Amazon Only)</span> || <span class="nmod">+3 to [[Slow Movement]] (Amazon Only)</span> |- | +3 to Dodge (Amazon Only) || +3 to [[Dodge]] (Amazon Only) |- | +3 to Critical Strike (Amazon Only) || +3 to [[Critical Strike]] (Amazon Only) |- | Knockback || Knockback |- | +10 to Dexterity || +10 to Dexterity |} === Wrath === <div class="item-info-box"> <p><b>4-Socket Bows/Crossbows</b></p> <p><b>Pul • Lum • Ber • Mal</b></p> <p><b>Required Level:</b> 63</p> </div> {| class="wikitable wikitable-2col" ! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span> |- | <span class="omod">30% Chance to Cast Level 1 Decrepify on Striking</span> || <span class="nmod">60% Chance to Cast Level 31 [[Amplify Damage]] on Striking</span> |- | <span class="omod">5% Chance to Cast Level 10 Life Tap on Striking</span> || <span class="nmod">+[30-45]% Increased Attack Speed</span> |- | +375% Damage to Demons || +375% Damage to Demons |- | +100 to Attack Rating against Demons || +100 to Attack Rating against Demons |- | +[250-300]% Damage to Undead || +[250-300]% Damage to Undead |- | Adds 85-120 Magic Damage || Adds 85-120 Magic Damage |- | Adds 41-240 Lightning Damage || Adds 41-240 Lightning Damage |- | 20% Chance of Crushing Blow || 20% Chance of Crushing Blow |- | Prevent Monster Heal || Prevent Monster Heal |- | +10 to Energy || +10 to Energy |- | Cannot Be Frozen || Cannot Be Frozen |} === Faith === <div class="item-info-box"> <p><b>4-Socket Bows/Crossbows</b></p> <p><b>Ohm • Jah • Lem • Eld</b></p> <p><b>Required Level:</b> 65</p> </div> {| class="wikitable wikitable-2col" ! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span> |- | Level [12-15] Fanaticism Aura when Equipped || Level [12-15] [[Fanaticism]] Aura when Equipped |- | <span class="omod">+[1-2] to All Skills</span> || <span class="omod">Removed</span> |- | <span class="omod">+330% Enhanced Damage</span> || <span class="nmod">+[250-300]%</span> Enhanced Damage |- | Ignore Target's Defense || Ignore Target's Defense |- | 300% Bonus to Attack Rating || 300% Bonus to Attack Rating |- | +75% Damage to Undead || +75% Damage to Undead |- | +50 to Attack Rating against Undead || +50 to Attack Rating against Undead |- | +120 Fire Damage || +120 Fire Damage |- | All Resistances +15 || All Resistances +15 |- | <span class="omod">10% Reanimate As: Returned</span> || <span class="nmod">[6-8]%</span> Reanimate As: Returned |- | 75% Extra Gold from Monsters || 75% Extra Gold from Monsters |} === Ice === <div class="item-info-box"> <p><b>4-Socket Bows/Crossbows</b></p> <p><b>Amn • Shael • Jah • Lo</b></p> <p><b>Required Level:</b> 65</p> </div> {| class="wikitable wikitable-2col" ! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span> |- | <span class="omod">25% Chance to Cast Level 22 Frost Nova on Striking</span> || <span class="nmod">20%</span> Chance to Cast Level <span class="nmod">32</span> [[Frost Nova]] on Striking |- | 100% Chance to Cast Level 40 Blizzard when you Level-Up || 100% Chance to Cast Level 40 [[Blizzard]] when you Level-Up |- | Level 18 Holy Freeze Aura when Equipped || Level 18 [[Holy Freeze]] Aura when Equipped |- | +20% Increased Attack Speed || +20% Increased Attack Speed |- | +[140-210]% Enhanced Damage || +[140-210]% Enhanced Damage |- | Ignore Target's Defense || Ignore Target's Defense |- | 7% Life Stolen per Hit || 7% Life Stolen per Hit |- | +[25-30]% to Cold Skill Damage || +[25-30]% to Cold Skill Damage |- | -20% to Enemy Cold Resistance || -20% to Enemy Cold Resistance |- | 20% Deadly Strike || 20% Deadly Strike |- | [3-309]% Extra Gold from Monsters (3.125 per Character Level) || [3-309]% Extra Gold from Monsters (3.125 per Character Level) |} === Brand === <div class="item-info-box"> <p><b>4-Socket Bows/Crossbows</b></p> <p><b>Jah • Lo • Mal • Gul</b></p> <p><b>Required Level:</b> 65</p> </div> {| class="wikitable wikitable-2col" ! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span> |- | <span class="omod">100% Chance to Cast Level 18 Bone Spear on Striking</span> || <span class="nmod">50%</span> Chance to Cast Level <span class="nmod">50</span> [[Bone Spear]] on Striking |- | <span class="omod">35% Chance to Cast Level 14 Amplify Damage when Struck</span> || <span class="nmod">65%</span> Chance to Cast Level <span class="nmod">31</span> [[Amplify Damage]] when Struck |- | Fires Explosive Arrows or Bolts (Level 15) || Fires [[Exploding Arrow|Explosive Arrows]] or Bolts (Level 15) |- | +[260-340]% Enhanced Damage || +[260-340]% Enhanced Damage |- | Ignore Target's Defense || Ignore Target's Defense |- | 20% Bonus to Attack Rating || 20% Bonus to Attack Rating |- | +[280-330]% Damage to Demons || +[280-330]% Damage to Demons |- | 20% Deadly Strike || 20% Deadly Strike |- | Prevent Monster Heal || Prevent Monster Heal |- | Knockback || Knockback |} === Mist === <div class="item-info-box"> <p><b>5-Socket Bows/Crossbows</b></p> <p><b>Cham • Shael • Gul • Thul • Ith</b></p> <p><b>Required Level:</b> 67</p> </div> {| class="wikitable wikitable-2col" ! <span style="color:#F9C666;">New</span> |- | <span class="nmod">Level [8-12] [[Concentration]] Aura when Equipped</span> |- | <span class="nmod">+2 to All Skills</span> |- | <span class="nmod">+20% Increased Attack Speed</span> |- | <span class="nmod">+100% Chance to Pierce</span> |- | <span class="nmod">+[325-375]% Enhanced Damage</span> |- | <span class="nmod">+9 to Minimum Damage</span> |- | <span class="nmod">20% Bonus to Attack Rating</span> |- | <span class="nmod">Adds 3-14 Cold Damage</span> |- | <span class="nmod">Freezes Target +3</span> |- | <span class="nmod">+[20-30] to Vitality</span> |- | <span class="nmod">All Resistances +40</span> |} == Other Weapon Runewords == === Steel === <div class="item-info-box"> <p><b>2-Socket Swords/Axes/[[RWWeapons#Maces|Tipped Maces*]]/<span class="nmod">Claws</span></b></p> <p><b>Tir • El</b></p> <p><b>Required Level:</b> 13</p> </div> {| class="wikitable wikitable-2col" ! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span> |- | +25% Increased Attack Speed || +25% Increased Attack Speed |- | +20% Enhanced Damage || +20% Enhanced Damage |- | +3 to Minimum Damage || +3 to Minimum Damage |- | +3 to Maximum Damage || +3 to Maximum Damage |- | +50 to Attack Rating || +50 to Attack Rating |- | 50% Chance of Open Wounds|| 50% Chance of Open Wounds |- | +2 to Mana after each Kill || +2 to Mana after each Kill |- | +1 to Light Radius|| +1 to Light Radius |} === Malice === <div class="item-info-box"> <p><b>3-Socket Melee Weapons</b></p> <p><b>Ith • El • Eth</b></p> <p><b>Required Level:</b> 15</p> </div> {| class="wikitable wikitable-2col" ! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span> |- | +33% Enhanced Damage || +33% Enhanced Damage |- | +9 to Maximum Damage || +9 to Maximum Damage |- | -25% Target Defense || -25% Target Defense |- | +50 to Attack Rating || +50 to Attack Rating |- | 100% Chance of Open Wounds || 100% Chance of Open Wounds |- | Prevent Monster Heal || Prevent Monster Heal |- | -100 to Monster Defense per Hit || -100 to Monster Defense per Hit |- | Drain Life -5 || Drain Life -5 |- | || <span class="nmod">+2 Life after each Hit</span> |} === Leaf === <div class="item-info-box"> <p><b>2-Socket [[RWWeapons#Staves|Staves*]]</b></p> <p><b>Tir • Ral</b></p> <p><b>Required Level:</b> 19</p> </div> {| class="wikitable wikitable-2col" ! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span> |- | +3 to Fire Skills || +3 to Fire Skills |- | Adds 5-30 Fire Damage || Adds 5-30 Fire Damage |- | +3 to Inferno (Sorceress Only) || +3 to [[Inferno]] (Sorceress Only) |- | +3 to Warmth (Sorceress Only) || +3 to [[Warmth]] (Sorceress Only) |- | +3 to Fire Bolt (Sorceress Only) || +3 to [[Fire Bolt]] (Sorceress Only) |- | +[2-198] Defense (+2 per Character Level) || +[2-198] Defense (+2 per Character Level) |- | Cold Resist +33% || Cold Resist +33% |- | +2 to Mana after each Kill || +2 to Mana after each Kill |} === Pattern === <div class="item-info-box"> <p><b>3-Socket Claws</b></p> <p><b>Tal • Ort • Tir</b></p> <p><b>Required Level:</b> 21</p> </div> {| class="wikitable wikitable-2col" ! <span style="color:#F9C666;">Before (disabled)</span> !! <span style="color:#F9C666">After (enabled)</span> |- | +30% Faster Block Rate || <span class="nmod">+30% Faster Block Rate</span> |- | <span class="omod">+[40-80]% Enhanced Damage</span> || <span class="nmod">+[80-120]% Enhanced Damage</span> |- | 10% Bonus to Attack Rating || <span class="nmod">10% Bonus to Attack Rating</span> |- | Adds 12-32 Fire Damage || <span class="nmod">Adds 12-32 Fire Damage</span> |- | Adds 1-50 Lightning Damage || <span class="nmod">Adds 1-50 Lightning Damage</span> |- | +75 Poison Damage over 5 Seconds || <span class="nmod">+75 Poison Damage over 5 Seconds</span> |- | +6 to Strength || <span class="nmod">+6 to Strength</span> |- | +6 to Dexterity || <span class="nmod">+6 to Dexterity</span> |- | All Resistances +15 || <span class="nmod">All Resistances +15</span> |- | +2 to Mana after each Kill || <span class="nmod">+2 to Mana after each Kill</span> |} === Holy Thunder === <div class="item-info-box"> <p><b>4-Socket Scepters </b></p> <p><b>Eth • Ral • Ort • Tal</b></p> <p><b>Required Level:</b> 21</p> </div> {| class="wikitable wikitable-2col" ! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span> |- | +60% Enhanced Damage || +60% Enhanced Damage |- | +10 to Maximum Damage || +10 to Maximum Damage |- | -25% Target Defense || -25% Target Defense |- | Adds 5-30 Fire Damage || Adds 5-30 Fire Damage |- | Adds 21-110 Lightning Damage || Adds 21-110 Lightning Damage |- | +75 Poison Damage over 5 Seconds || +75 Poison Damage over 5 Seconds |- | +3 to Holy Shock (Paladin Only) || +3 to [[Holy Shock]] (Paladin Only) |- | +5% to Maximum Lightning Resist || +5% to Maximum Lightning Resist |- | Lightning Resist +60% || Lightning Resist +60% |- | Level 7 Chain Lightning (60 Charges) || Level 7 [[Chain Lightning]] (60 Charges) |} === Neophyte === <div class="item-info-box"> <p><b>2-Socket Orbs/Claws/Scepters/Clubs/[[RWWeapons#Staves|Staves*]]</b></p> <p><b>Thul • Tir</b></p> <p><b>Required Level:</b> 23</p> </div> {| class="wikitable wikitable-2col" ! <span style="color:#F9C666;">New</span> |- | <span class="nmod">'''+20%''' Faster Cast Rate ''(Non-Staves Only)''</span> |- | <span class="nmod">'''+30%''' Faster Cast Rate ''(Staves Only)''</span> |- | <span class="nmod">Adds 3-14 Cold Damage</span> |- | <span class="nmod">Physical Damage Taken Reduced by [2-4]</span> |- | <span class="nmod">Half Freeze Duration</span> |- | <span class="nmod">Poison length Reduced by 25%</span> |- | <span class="nmod">+2 to Mana after each Kill</span> |} === Strength === <div class="item-info-box"> <p><b>2-Socket Melee Weapons</b></p> <p><b>Amn • Tir</b></p> <p><b>Required Level:</b> 25</p> </div> {| class="wikitable wikitable-2col" ! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span> |- | <span class="omod">+35% Enhanced Damage</span> || <span class="nmod">+[65-95]%</span> Enhanced Damage |- | 7% Life Stolen per Hit || 7% Life Stolen per Hit |- | 25% Chance of Crushing Blow || 25% Chance of Crushing Blow |- | +20 to Strength || +20 to Strength |- | +10 to Vitality || +10 to Vitality |- | +2 to Mana after each Kill || +2 to Mana after each Kill |} === King's Grace === <div class="item-info-box"> <p><b>3-Socket Scepters/Swords/<span class="nmod">Claws</span></b></p> <p><b>Amn • Ral • Thul</b></p> <p><b>Required Level:</b> 25</p> </div> {| class="wikitable wikitable-2col" ! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span> |- | +100% Enhanced Damage || +100% Enhanced Damage |- | +150 to Attack Rating || +150 to Attack Rating |- | +100% Damage to Demons || +100% Damage to Demons |- | +100 to Attack Rating against Demons || +100 to Attack Rating against Demons |- | +50% Damage to Undead || +50% Damage to Undead |- | +100 to Attack Rating against Undead || +100 to Attack Rating against Undead |- | Adds 5-30 Fire Damage || Adds 5-30 Fire Damage |- | Adds 3-14 Cold Damage || Adds 3-14 Cold Damage |- | 7% Life Stolen per Hit || 7% Life Stolen per Hit |} === Spirit === <div class="item-info-box"> <p><b>4-Socket Swords/<span class="nmod">Staves</span></b> - also see [[Spirit (Shield) | Spirit]] (Shield)</p> <p><b>Tal • Thul • Ort • Amn</b></p> <p><b>Required Level:</b> 25</p> </div> {| class="wikitable wikitable-2col" ! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span> |- | <span class="omod">+2 to All Skills</span> || <span class="nmod">'''+1'''</span> to All Skills <span class="nmod">''(Non-Staves Only)''</span> |- | || <span class="nmod">'''+2''' to All Skills ''(Staves Only)''</span> |- | +[25-35]% Faster Cast Rate || +[25-35]% Faster Cast Rate |- | <span class="omod">+55% Faster Hit Recovery</span> || <span class="nmod">+25%</span> Faster Hit Recovery |- | Adds 1-50 Lightning Damage || Adds 1-50 Lightning Damage |- | Adds 3-14 Cold Damage || Adds 3-14 Cold Damage |- | +75 Poison Damage over 5 Seconds || +75 Poison Damage over 5 Seconds |- | 7% Life Stolen per Hit || 7% Life Stolen per Hit |- | <span class="omod">+250 Defense vs. Missile</span> || <span class="omod">Removed</span> |- | <span class="omod">+22 to Vitality</span> || <span class="nmod">+[11-22]</span> to Vitality |- | <span class="omod">+[89-112] to Mana</span> || <span class="nmod">+[59-82]</span> to Mana |- | +[3-8] Magic Absorb || +[3-8] Magic Absorb |- | || <span class="nmod">Requirements -15%</span> |} === Insight === <div class="item-info-box"> <p><b>4-Socket Staves/Polearms/<span class="nmod">Spears</span>/<span class="nmod">Scepters</span></b></p> <p><b>Ral • Tir • Tal • Sol</b></p> <p><b>Required Level:</b> 27 </p> </div> {| class="wikitable wikitable-2col" ! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span> |- | Level [12-17] Meditation Aura when Equipped || Level [12-17] [[Meditation]] Aura when Equipped |- | +35% Faster Cast Rate || +35% Faster Cast Rate |- | <span class="omod">+[200-260]% Enhanced Damage</span> || <span class="nmod">+[120-180]%</span> Enhanced Damage |- | +9 to Minimum Damage || +9 to Minimum Damage |- | [180-250]% Bonus to Attack Rating || [180-250]% Bonus to Attack Rating |- | Adds 5-30 Fire Damage || Adds 5-30 Fire Damage |- | +75 Poison Damage over 5 Seconds || +75 Poison Damage over 5 Seconds |- | +[1-6] to Critical Strike || +[1-6] to [[Critical Strike]] |- | <span class="omod">+5 to All Attributes</span> || <span class="nmod">+[10-20]</span> to All Attributes |- | +2 to Mana after each Kill || +2 to Mana after each Kill |- | 23% Better Chance of Getting Magic Items || 23% Better Chance of Getting Magic Items |} === Honor === <div class="item-info-box"> <p><b>5-Socket Melee Weapons </b></p> <p><b>Amn • El • Ith • Tir • Sol</b></p> <p><b>Required Level:</b> 27</p> </div> {| class="wikitable wikitable-2col" ! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span> |- | +1 to All Skills || +1 to All Skills |- | +160% Enhanced Damage || +160% Enhanced Damage |- | +9 to Minimum Damage || +9 to Minimum Damage |- | +9 to Maximum Damage || +9 to Maximum Damage |- | +250 to Attack Rating || +250 to Attack Rating |- | 7% Life Stolen per Hit || 7% Life Stolen per Hit |- | 25% Deadly Strike || 25% Deadly Strike |- | +10 to Strength || +10 to Strength |- | Replenish Life +10 || Replenish Life +10 |- | +2 to Mana after each Kill || +2 to Mana after each Kill |- | +1 to Light Radius || +1 to Light Radius |} === Rampage === <div class="item-info-box"> <p><b>4-Socket Polearms/Spears/Staves</b></p> <p><b>Shael • El • Ith • Eth</b></p> <p><b>Required Level:</b> 29</p> </div> {| class="wikitable wikitable-2col" ! <span style="color:#F9C666;">New</span> |- | <span class="nmod">+65% Increased Attack Speed</span> |- | <span class="nmod">+20% Faster Hit Recovery</span> |- | <span class="nmod">+[80-100]% Enhanced Damage</span> |- | <span class="nmod">+9 to Maximum Damage</span> |- | <span class="nmod">-25% Target Defense</span> |- | <span class="nmod">+50 to Attack Rating</span> |- | <span class="nmod">Fire Resist +25%</span> |- | <span class="nmod">+1 to Light Radius</span> |} === Black === <div class="item-info-box"> <p><b>3-Socket Clubs/Hammers/[[RWWeapons#Maces|Tipped Maces*]]/<span class="nmod">Claws</span></b></p> <p><b>Thul • Io • Nef</b></p> <p><b>Required Level:</b> 35</p> </div> {| class="wikitable wikitable-2col" ! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span> |- | +15% Increased Attack Speed || +15% Increased Attack Speed |- | +120% Enhanced Damage || +120% Enhanced Damage |- | +200 to Attack Rating || +200 to Attack Rating |- | Adds 3-14 Cold Damage || Adds 3-14 Cold Damage |- | 40% Chance of Crushing Blow || 40% Chance of Crushing Blow |- | Knockback || Knockback |- | +10 to Vitality || +10 to Vitality |- | Magic Damage Taken Reduced by 2 || Magic Damage Taken Reduced by 2 |- | Level 4 Corpse Explosion (12 Charges) || Level 4 [[Corpse Explosion]] (12 Charges) |} === White === <div class="item-info-box"> <p><b>2-Socket Wands</b></p> <p><b>Dol • Io</b></p> <p><b>Required Level:</b> 35</p> </div> {| class="wikitable wikitable-2col" ! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span> |- | <span class="omod">+3 to Poison and Bone Skills (Necromancer Only)</span> || <span class="nmod">+1</span> to Poison and Bone Skills (Necromancer Only) |- | +20% Faster Cast Rate || +20% Faster Cast Rate |- | <span class="omod">+2 to Bone Spear (Necromancer Only)</span> || <span class="omod">Removed</span> |- | +4 to Skeleton Mastery (Necromancer Only) || +4 to [[Skeleton Mastery]] (Necromancer Only) |- | <span class="omod">+3 to Bone Armor (Necromancer Only)</span> || <span class="nmod">+[2-3]</span> to [[Bone Armor]] (Necromancer Only) |- | <span class="omod">Hit Causes Monster to Flee 25%</span> || <span class="nmod">+20% Enhanced Damage</span> |- | +10 to Vitality || +10 to Vitality |- | +13 to Mana || +13 to Mana |- | Magic Damage Taken Reduced by 4 || Magic Damage Taken Reduced by 4 |} === Memory === <div class="item-info-box"> <p><b>4-Socket Staves</b></p> <p><b>Lum • Io • Sol • Eth</b></p> <p><b>Required Level:</b> 37 </p> </div> {| class="wikitable wikitable-2col" ! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span> |- | +3 to Sorceress Skill Levels || +3 to Sorceress Skill Levels |- | +33% Faster Cast Rate || +33% Faster Cast Rate |- | +9 to Minimum Damage || +9 to Minimum Damage |- | -25% Target Defense || -25% Target Defense |- | +3 to Energy Shield (Sorceress Only) || +3 to [[Energy Shield]] (Sorceress Only) |- | +2 to Static Field (Sorceress Only) || +2 to [[Static Field]] (Sorceress Only) |- | +50% Enhanced Defense || +50% Enhanced Defense |- | +10 to Vitality || +10 to Vitality |- | +10 to Energy || +10 to Energy |- | <span class="omod">Increase Maximum Mana 20%</span> || Increase Maximum Mana <span class="nmod">[20-40]%</span> |- | Magic Damage Taken Reduced by 7 || Magic Damage Taken Reduced by 7 |} === Unbending Will === <div class="item-info-box"> <p><b>6-Socket Swords</b></p> <p><b>Fal • Io • Ith • Eld • El • Hel</b></p> <p><b>Required Level:</b> 35</p> </div> {| class="wikitable wikitable-2col" ! <span style="color:#F9C666;">New</span> |- | <span class="nmod">8% Chance to Cast Level 18 [[Taunt]] on Striking</span> |- | <span class="nmod">+3 to Combat Skills (Barbarian Only)</span> |- | <span class="nmod">+[20-30]% Increased Attack Speed</span> |- | <span class="nmod">+[300-350]% Enhanced Damage</span> |- | <span class="nmod">+9 to Maximum Damage</span> |- | <span class="nmod">+50 to Attack Rating</span> |- | <span class="nmod">+75% Damage to Undead</span> |- | <span class="nmod">+50 to Attack Rating against Undead</span> |- | <span class="nmod">[8-10]% Life Stolen per Hit</span> |- | <span class="nmod">+10 to Strength</span> |- | <span class="nmod">+10 to Vitality</span> |- | <span class="nmod">Physical Damage Taken Reduced by 8</span> |- | <span class="nmod">+1 to Light Radius</span> |- | <span class="nmod">Requirements -20%</span> |} === Obedience === <div class="item-info-box"> <p><b>5-Socket Polearms/<span class="nmod">Spears</span>/<span class="nmod">Hammers</span></b></p> <p><b>Hel • Ko • Thul • Eth • Fal</b></p> <p><b>Required Level:</b> 41</p> </div> {| class="wikitable wikitable-2col" ! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span> |- | <span class="omod">30% Chance to Cast Level 21 Enchant when you Kill an Enemy</span> || <span class="nmod">30% Chance to Cast Level 21 [[Enchant Fire]] when you Kill an Enemy</span> |- | +40% Faster Hit Recovery || +40% Faster Hit Recovery |- | <span class="omod">+370% Enhanced Damage</span> || <span class="nmod">+[280-320]%</span> Enhanced Damage |- | -25% Target Defense || -25% Target Defense |- | Adds 3-14 Cold Damage || Adds 3-14 Cold Damage |- | -25% to Enemy Fire Resistance || -25% to Enemy Fire Resistance |- | 40% Chance of Crushing Blow || 40% Chance of Crushing Blow |- | +[200-300] Defense || +[200-300] Defense |- | +10 to Strength || +10 to Strength |- | +10 to Dexterity || +10 to Dexterity |- | All Resistances +[20-30] || All Resistances +[20-30] |- | Requirements -20% || Requirements -20% |} === Passion === <div class="item-info-box"> <p><b>4-Socket Weapons</b></p> <p><b>Dol • Ort • Eld • Lem</b></p> <p><b>Required Level:</b> 43</p> </div> {| class="wikitable wikitable-2col" ! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span> |- | +25% Increased Attack Speed || +25% Increased Attack Speed |- | <span class="omod">+[160-210]% Enhanced Damage</span> || <span class="nmod">+[180-230]%</span> Enhanced Damage |- | [50-80]% Bonus to Attack Rating || [50-80]% Bonus to Attack Rating |- | +75% Damage to Undead || +75% Damage to Undead |- | +50 to Attack Rating against Undead || +50 to Attack Rating against Undead |- | Adds 1-50 Lightning Damage || Adds 1-50 Lightning Damage |- | <span class="omod">+1 to Berserk</span> || <span class="nmod">+1 to [[Concentrate]]</span> |- | +1 to Zeal || +1 to [[Zeal]] |- | Hit Blinds Target +10 || Hit Blinds Target +10 |- | <span class="omod">Hit Causes Monster to Flee 25%</span> || <span class="omod">Removed</span> |- | 75% Extra Gold from Monsters || 75% Extra Gold from Monsters |- | <span class="omod">Level 3 Heart of Wolverine (12 Charges)</span> || Level <span class="nmod">8</span> [[Heart of Wolverine]] (<span class="nmod">36</span> Charges) |} === Voice of Reason === <div class="item-info-box"> <p><b>4-Socket Swords/[[RWWeapons#Maces|Tipped Maces*]]/<span class="nmod">Bows</span>/<span class="nmod">Crossbows</span></b></p> <p><b>Lem • Ko • El • Eld</b></p> <p><b>Required Level:</b> 43</p> </div> {| class="wikitable wikitable-2col" ! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span> |- | <span class="omod">15% Chance to Cast Level 13 Frozen Orb on Striking</span> || 15% Chance to Cast Level <span class="nmod">16</span> [[Frozen Orb]] on Striking |- | 18% Chance to Cast Level 20 Ice Blast on Striking || 18% Chance to Cast Level 20 [[Ice Blast]] on Striking |- | +50 to Attack Rating || +50 to Attack Rating |- | <span class="omod">+[220-350]% Damage to Demons</span> || <span class="nmod">+[170-300]%</span> Damage to Demons |- | <span class="omod">+[355-375]% Damage to Undead</span> || <span class="nmod">+[205-325]%</span> Damage to Undead |- | +50 to Attack Rating against Undead || +50 to Attack Rating against Undead |- | <span class="omod">Adds 100-220 Cold Damage</span> || Adds <span class="nmod">200-320</span> Cold Damage |- | -24% to Enemy Cold Resistance || -24% to Enemy Cold Resistance |- | +10 to Dexterity || +10 to Dexterity |- | Cannot Be Frozen || Cannot Be Frozen |- | 75% Extra Gold from Monsters || 75% Extra Gold from Monsters |- | +1 to Light Radius || +1 to Light Radius |} === Lawbringer === <div class="item-info-box"> <p><b>3-Socket Hammers/Scepters/Swords/<span class="nmod">Claws</span></b></p> <p><b>Amn • Lem • Ko</b></p> <p><b>Required Level:</b> 43</p> </div> {| class="wikitable wikitable-2col" ! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span> |- | 20% Chance to Cast Level 15 Decrepify on Striking || 20% Chance to Cast Level 15 [[Decrepify]] on Striking |- | Level [16-18] Sanctuary Aura when Equipped || Level [16-18] [[Sanctuary (Skill)|Sanctuary]] Aura when Equipped |- | -50% Target Defense || -50% Target Defense |- | Adds 150-210 Fire Damage || Adds 150-210 Fire Damage |- | Adds 130-180 Cold Damage || Adds 130-180 Cold Damage |- | 7% Life Stolen per Hit || 7% Life Stolen per Hit |- | Slain Monsters Rest in Peace || Slain Monsters Rest in Peace |- | +[200-250] Defense vs. Missile || +[200-250] Defense vs. Missile |- | +10 to Dexterity || +10 to Dexterity |- | 75% Extra Gold from Monsters || 75% Extra Gold from Monsters |} === Crescent Moon === <div class="item-info-box"> <p><b>3-Socket Axes/Swords/Polearms/<span class="nmod">Spears</span>/<span class="nmod">Claws</span></b></p> <p><b>Shael • Um • Tir</b></p> <p><b>Required Level:</b> 47</p> </div> {| class="wikitable wikitable-2col" ! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span> |- | <span class="omod">10% Chance to Cast Level 17 Chain Lightning on Striking</span> || <span class="nmod">10% Chance to Cast Level 27 [[Lightning]] on Striking</span> |- | <span class="omod">7% Chance to Cast Level 13 Static Field on Striking</span> || <span class="nmod">'''12%'''</span> Chance to Cast Level 13 [[Static Field]] on Striking <span class="nmod">''(Axes/Swords/Claws Only)''</span> |- | || <span class="nmod">'''24%''' Chance to Cast Level 13 [[Static Field]] on Striking ''(Polearms/Spears Only)''</span> |- | +20% Increased Attack Speed || +20% Increased Attack Speed |- | +[180-220]% Enhanced Damage || +[180-220]% Enhanced Damage |- | Ignore Target's Defense || Ignore Target's Defense |- | <span class="omod">-35% to Enemy Lightning Resistance</span> || <span class="nmod">-[10-15]%</span> to Enemy Lightning Resistance |- | 25% Chance of Open Wounds || 25% Chance of Open Wounds |- | <span class="omod">+[9-11] Magic Absorb</span> || <span class="nmod">+[3-5]</span> Magic Absorb |- | +2 to Mana after each Kill || +2 to Mana after each Kill |- | Level 18 Summon Spirit Wolf (30 Charges) || Level 18 [[Summon Spirit Wolf]] (30 Charges) |} === Venom === <div class="item-info-box"> <p><b>3-Socket Weapons</b></p> <p><b>Tal • Dol • Mal</b></p> <p><b>Required Level:</b> 49</p> </div> {| class="wikitable wikitable-2col" ! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span> |- | || <span class="nmod">20% Chance to Cast Level 23 [[Poison Nova]] when you Kill an Enemy</span> |- | Ignore Target's Defense || Ignore Target's Defense |- | <span class="omod">+273 Poison Damage over 6 Seconds</span> || <span class="nmod">+75</span> Poison Damage over <span class="nmod">5</span> Seconds |- | 7% Mana Stolen per Hit || 7% Mana Stolen per Hit |- | || <span class="nmod">-[20-30]% to Enemy Poison Resistance</span> |- | || <span class="nmod">+6 to [[Poison Strike]]</span> |- | Prevent Monster Heal || Prevent Monster Heal |- | <span class="omod">Hit Causes Monster to Flee 25%</span> || <span class="nmod">+20% Enhanced Damage</span> |- | <span class="omod">Level 13 Poison Nova (11 Charges)</span> || <span class="omod">Removed</span> |- | <span class="omod">Level 15 Poison Explosion (27 Charges)</span> || <span class="nmod">Level 15 [[Desecrate]] (27 Charges)</span> |} === Oath === <div class="item-info-box"> <p><b>4-Socket Swords/Axes/[[RWWeapons#Maces|Tipped Maces*]]</b></p> <p><b>Shael • Pul • Mal • Lum</b></p> <p><b>Required Level:</b> 49</p> </div> {| class="wikitable wikitable-2col" ! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span> |- | 30% Chance to Cast Level 20 Bone Spirit on Striking || 30% Chance to Cast Level 20 [[Bone Spirit]] on Striking |- | Indestructible || Indestructible |- | +50% Increased Attack Speed || +50% Increased Attack Speed |- | +[210-340]% Enhanced Damage || +[210-340]% Enhanced Damage |- | +75% Damage to Demons || +75% Damage to Demons |- | +100 to Attack Rating against Demons || +100 to Attack Rating against Demons |- | Prevent Monster Heal || Prevent Monster Heal |- | +10 to Energy || +10 to Energy |- | +[10-15] Magic Absorb || +[10-15] Magic Absorb |- | Level 16 Heart of Wolverine (20 Charges) || Level 16 [[Heart of Wolverine]] (20 Charges) |- | <span class="omod">Level 17 Iron Golem (14 Charges)</span> || <span class="omod">Removed</span> |} === Rift === <div class="item-info-box"> <p><b>4-Socket Scepters/Polearms/<span class="nmod">Spears</span>/<span class="nmod">Swords</span></b></p> <p><b>Hel • Ko • Lem • Gul</b></p> <p><b>Required Level:</b> 53</p> </div> {| class="wikitable wikitable-2col" ! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span> |- | <span class="omod">20% Chance to Cast Level 16 Tornado on Striking</span> || 20% Chance to Cast Level <span class="nmod">25</span> [[Tornado]] on Striking |- | <span class="omod">16% Chance to Cast Level 21 Frozen Orb on Attack</span> || 16% Chance to Cast Level <span class="nmod">25</span> [[Frozen Orb]] on Attack |- | 20% Bonus to Attack Rating || 20% Bonus to Attack Rating |- | Adds 160-250 Magic Damage || Adds 160-250 Magic Damage |- | Adds 60-180 Fire Damage || Adds 60-180 Fire Damage |- | <span class="omod">+[5-10] to Strength</span> || <span class="nmod">+[15-20]</span> to Strength |- | <span class="omod">+[15-20] to Dexterity</span> || <span class="nmod">+[25-30]</span> to Dexterity |- | <span class="omod">+[5-10] to Vitality</span> || <span class="nmod">+[15-20]</span> to Vitality |- | <span class="omod">+[5-10] to Energy</span> || <span class="nmod">+[15-20]</span> to Energy |- | 38% Damage Taken Gained as Mana when Hit || 38% Damage Taken Gained as Mana when Hit |- | 75% Extra Gold from Monsters || 75% Extra Gold from Monsters |- | Level 15 Iron Maiden (40 Charges) || Level 15 [[Iron Maiden]] (40 Charges) |- | Requirements -20% || Requirements -20% |} === Kingslayer === <div class="item-info-box"> <p><b>4-Socket Swords/Axes</b></p> <p><b>Mal • Um • Gul • Fal</b></p> <p><b>Required Level:</b> 53</p> </div> {| class="wikitable wikitable-2col" ! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span> |- | +30% Increased Attack Speed || +30% Increased Attack Speed |- | +[230-270]% Enhanced Damage || +[230-270]% Enhanced Damage |- | -25% Target Defense || -25% Target Defense |- | 20% Bonus to Attack Rating || 20% Bonus to Attack Rating |- | 33% Chance of Crushing Blow || 33% Chance of Crushing Blow |- | 50% Chance of Open Wounds || 50% Chance of Open Wounds |- | Prevent Monster Heal || Prevent Monster Heal |- | <span class="omod">+1 to Vengeance</span> || <span class="nmod">+10</span> to [[Vengeance]] |- | +10 to Strength || +10 to Strength |- | <span class="omod">40% Extra Gold from Monsters</span> || <span class="nmod">Repairs 1 Durability in 10 Seconds</span> |} === Heart of the Oak === <div class="item-info-box"> <p><b>4-Socket Staves/[[RWWeapons#Maces|Tipped Maces*]]</b></p> <p><b>Ko • Vex • Pul • Thul</b></p> <p><b>Required Level:</b> 55</p> </div> {| class="wikitable wikitable-2col" ! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span> |- | +3 to All Skills || +3 to All Skills |- | <span class="omod">+40% Faster Cast Rate</span> || <span class="nmod">+30%</span> Faster Cast Rate |- | +75% Damage to Demons || +75% Damage to Demons |- | +100 to Attack Rating against Demons || +100 to Attack Rating against Demons |- | Adds 3-14 Cold Damage || Adds 3-14 Cold Damage |- | 7% Mana Stolen per Hit || 7% Mana Stolen per Hit |- | +10 to Dexterity || +10 to Dexterity |- | Replenish Life +20 || Replenish Life +20 |- | Increase Maximum Mana 15% || Increase Maximum Mana 15% |- | <span class="omod">All Resistances +[30-40]</span> || All Resistances <span class="nmod">+[20-30]</span> |- | Level 4 Oak Sage (25 Charges) || Level 4 [[Oak Sage]] (25 Charges) |- | Level 14 Raven (60 Charges) || Level 14 [[Raven]] (60 Charges) |} === Silence === <div class="item-info-box"> <p><b>6-Socket Weapons</b></p> <p><b>Dol • Eld • Hel • Ist • Tir • Vex</b></p> <p><b>Required Level:</b> 55</p> </div> {| class="wikitable wikitable-2col" ! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span> |- | || <span class="nmod">Level [23-25] [[Thorns]] Aura when Equipped</span> |- | +2 to All Skills|| +2 to All Skills |- | +20% Increased Attack Speed || +20% Increased Attack Speed |- | +20% Faster Hit Recovery || +20% Faster Hit Recovery |- | <span class="omod">+200% Enhanced Damage</span> || <span class="nmod">+[295-395]%</span> Enhanced Damage |- | +75% Damage to Undead || +75% Damage to Undead |- | +50 to Attack Rating against Undead || +50 to Attack Rating against Undead |- | 11% Mana Stolen per Hit || 11% Mana Stolen per Hit |- | Hit Blinds Target +33 || Hit Blinds Target +33 |- | <span class="omod">Hit Causes Monster to Flee 25%</span> || <span class="omod">Removed</span> |- | <span class="omod">All Resistances +75</span> || All Resistances <span class="nmod">+50</span> |- | +2 to Mana after each Kill || +2 to Mana after each Kill |- | 30% Better Chance of Getting Magic Items || 30% Better Chance of Getting Magic Items |- | Requirements -20% || Requirements -20% |} === Death === <div class="item-info-box"> <p><b>5-Socket Swords/Axes</b></p> <p><b>Hel • El • Vex • Ort • Gul</b></p> <p><b>Required Level:</b> 55</p> </div> {| class="wikitable wikitable-2col" ! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span> |- | Indestructible || Indestructible |- | 25% Chance to Cast Level 18 Glacial Spike on Attack || 25% Chance to Cast Level 18 [[Glacial Spike]] on Attack |- | 100% Chance to Cast Level 44 Chain Lightning when you Die || 100% Chance to Cast Level 44 [[Chain Lightning]] when you Die |- | <span class="omod">+[300-385]% Enhanced Damage</span> || <span class="nmod">+[300-355]%</span> Enhanced Damage |- | 20% Bonus to Attack Rating || 20% Bonus to Attack Rating |- | +50 to Attack Rating || +50 to Attack Rating |- | Adds 1-50 Lightning Damage || Adds 1-50 Lightning Damage |- | 7% Mana Stolen per Hit || 7% Mana Stolen per Hit |- | 50% Chance of Crushing Blow || 50% Chance of Crushing Blow |- | <span class="omod">[0-49]% Deadly Strike (0.5 per Character Level)</span> || <span class="nmod">[0-24]%</span> Deadly Strike (<span class="nmod">0.25</span> per Character Level) |- | +1 to Light Radius || +1 to Light Radius |- | <span class="omod">Level 22 Blood Golem (15 Charges)</span> || <span class="nmod">+18 to [[Blood Golem]]</span> |- | Requirements -20% || Requirements -20% |} === Chaos === <div class="item-info-box"> <p><b>3-Socket Claws</b></p> <p><b>Fal • Ohm • Um</b></p> <p><b>Required Level:</b> 57</p> </div> {| class="wikitable wikitable-2col" ! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span> |- | <span class="omod">9% Chance to Cast Level 11 Frozen Orb on Striking</span> || <span class="nmod">18%</span> Chance to Cast Level <span class="nmod">21</span> [[Frozen Orb]] on Striking |- | <span class="omod">11% Chance to Cast Level 9 Charged Bolt on Striking</span> || <span class="nmod">14%</span> Chance to Cast Level <span class="nmod">29</span> [[Charged Bolt]] on Striking |- | <span class="omod">+35% Increased Attack Speed</span> || <span class="nmod">Indestructible</span> |- | +[290-340]% Enhanced Damage || +[290-340]% Enhanced Damage |- | Adds 216-471 Magic Damage || Adds 216-471 Magic Damage |- | 25% Chance of Open Wounds || 25% Chance of Open Wounds |- | <span class="omod">+1 to Whirlwind</span> || <span class="nmod">+2 to <span class="emphasis">[[Blade Dance]]</span></span> |- | +10 to Strength || +10 to Strength |- | +15 Life after each Demon Kill || +15 Life after each Demon Kill |} * <span class="emphasis">Blade Dance</span> is the same as [[Whirlwind]] except the animation takes 1 less frame - it uses 4 frames instead of 5 (single weapon) or 5 frames instead of 6 (dual wielding) === Call to Arms === <div class="item-info-box"> <p><b>5-Socket Weapons</b></p> <p><b>Amn • Ral • Mal • Ist • Ohm</b></p> <p><b>Required Level:</b> 57</p> </div> {| class="wikitable wikitable-2col" ! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span> |- | +1 to All Skills || +1 to All Skills |- | +40% Increased Attack Speed || +40% Increased Attack Speed |- | <span class="omod">+[250-290]% Enhanced Damage</span> || <span class="nmod">+[240-280]%</span> Enhanced Damage |- | Adds 5-30 Fire Damage || Adds 5-30 Fire Damage |- | 7% Life Stolen per Hit || 7% Life Stolen per Hit |- | Prevent Monster Heal || Prevent Monster Heal |- | +[2-6] to Battle Command || +[2-6] to [[Battle Command]] |- | <span class="omod">+[1-6] to Battle Orders</span> || <span class="nmod">+[2-6]</span> to [[Battle Orders]] |- | <span class="omod">+[1-4] to Battle Cry</span> || <span class="nmod">+[1-3]</span> to [[Battle Cry]] |- | Replenish Life +12 || Replenish Life +12 |- | 30% Better Chance of Getting Magic Items || 30% Better Chance of Getting Magic Items |} <p><span class="nmod"><b>NOTE:</b> [[Battle Orders]] has been reworked and now grants a flat amount of life/mana. For example, +6 Battle Orders grants +125 Life instead of +50% Life</span></p> === Fortitude === <div class="item-info-box"> <p><b>4-Socket Weapons</b> - also see [[Fortitude (Chest) | Fortitude]] (Armor)</p> <p><b>El • Sol • Dol • Lo</b></p> <p><b>Required Level:</b> 59</p> </div> {| class="wikitable wikitable-2col" ! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span> |- | <span class="omod">20% Chance to Cast Level 15 Chilling Armor when Struck</span> || <span class="omod">Removed</span> |- | +25% Faster Cast Rate || +25% Faster Cast Rate |- | <span class="omod">+300% Enhanced Damage</span> || <span class="nmod">+[270-320]%</span> Enhanced Damage |- | +9 to Minimum Damage || +9 to Minimum Damage |- | +50 to Attack Rating || +50 to Attack Rating |- | 20% Deadly Strike || 20% Deadly Strike |- | <span class="omod">Hit Causes Monster to Flee 25%</span> || <span class="omod">Removed</span> |- | +200% Enhanced Defense || +200% Enhanced Defense |- | +[1-148] to Life (+[1-1.5] per Character Level) || +[1-148] to Life (+[1-1.5] per Character Level) |- | All Resistances +[25-30] || All Resistances +[25-30] |- | 12% Damage Taken Gained as Mana when Hit || 12% Damage Taken Gained as Mana when Hit |- | +1 to Light Radius || +1 to Light Radius |} === Grief === <div class="item-info-box"> <p><b>5-Socket Swords/Axes</b></p> <p><b>Eth • Tir • Lo • Mal • Ral</b></p> <p><b>Required Level:</b> 59</p> </div> {| class="wikitable wikitable-2col" ! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span> |- | 35% Chance to Cast Level 15 Venom on Striking || 35% Chance to Cast Level 15 [[Venom (Skill)|Venom]] on Striking |- | +[30-40]% Increased Attack Speed || +[30-40]% Increased Attack Speed |- | <span class="omod">Damage +[340-400]</span> || <span class="nmod">Adds [220-240] to [280-300] Damage</span> |- | <span class="omod">Ignore Target's Defense</span> || <span class="omod">Removed</span> |- | -25% Target Defense || -25% Target Defense |- | +[1-185]% Damage to Demons (+1.875% per Character Level) || +[1-185]% Damage to Demons (+1.875% per Character Level) |- | Adds 5-30 Fire Damage || Adds 5-30 Fire Damage |- | -[20-25]% to Enemy Poison Resistance || -[20-25]% to Enemy Poison Resistance |- | 20% Deadly Strike || 20% Deadly Strike |- | Prevent Monster Heal || Prevent Monster Heal |- | +2 to Mana after each Kill || +2 to Mana after each Kill |- | +[10-15] Life after each Kill || +[10-15] Life after each Kill |} === Wind === <div class="item-info-box"> <p><b>2-Socket Melee Weapons</b></p> <p><b>Sur • El</b></p> <p><b>Required Level:</b> 61</p> </div> {| class="wikitable wikitable-2col" ! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span> |- | <span class="omod">10% Chance to Cast Level 9 Tornado on Striking</span> || <span class="nmod">18%</span> Chance to Cast Level <span class="nmod">29</span> [[Tornado]] on '''Striking''' <span class="nmod">''(Non-Staves Only)''</span> |- | || <span class="nmod">18% Chance to Cast Level 29 [[Tornado]] on '''Casting''' ''(Staves Only)''</span> |- | || <span class="nmod">18% Chance to Cast Level 29 [[Twister]] on '''Striking''' ''(Non-Staves Only)''</span> |- | || <span class="nmod">18% Chance to Cast Level 29 [[Twister]] on '''Casting''' ''(Staves Only)''</span> |- | || <span class="nmod">5% Chance to Cast Level 9 [[Cyclone Armor]] when '''Struck''' ''(Non-Staves Only)''</span> |- | || <span class="nmod">5% Chance to Cast Level 9 [[Cyclone Armor]] when '''Casting''' ''(Staves Only)''</span> |- | <span class="omod">+20% Faster Run/Walk</span> || <span class="nmod">+[20-30]%</span> Faster Run/Walk |- | +40% Increased Attack Speed || +40% Increased Attack Speed |- | <span class="omod">+15% Faster Hit Recovery</span> || <span class="omod">Removed</span> |- | <span class="omod">+[120-160]% Enhanced Damage</span> || <span class="nmod">+[350-400]%</span> Enhanced Damage |- | -50% Target Defense || -50% Target Defense |- | +50 to Attack Rating || +50 to Attack Rating |- | <span class="omod">Hit Blinds Target</span> || <span class="nmod">+4 Life after each Kill</span> |- | +1 to Light Radius || +1 to Light Radius |- | <span class="omod">Level 13 Twister (127 Charges)</span> || <span class="omod">Removed</span> |} === Beast === <div class="item-info-box"> <p><b>5-Socket Axes/Scepters/Hammers</b></p> <p><b>Ber • Tir • Um • Mal • Lum</b></p> <p><b>Required Level:</b> 63</p> </div> {| class="wikitable wikitable-2col" ! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span> |- | <span class="omod">Level 9 Fanaticism Aura when Equipped</span> || Level <span class="nmod">[8-10]</span> [[Fanaticism]] Aura when Equipped |- | +40% Increased Attack Speed || +40% Increased Attack Speed |- | <span class="omod">+[240-270]% Enhanced Damage</span> || <span class="nmod">+[260-290]%</span> Enhanced Damage |- | 20% Chance of Crushing Blow || 20% Chance of Crushing Blow |- | 25% Chance of Open Wounds || 25% Chance of Open Wounds |- | Prevent Monster Heal || Prevent Monster Heal |- | || <span class="nmod">+3 to [[Hunger]]</span> |- | <span class="omod">+3 to Lycanthropy</span> || <span class="nmod">+3 to [[Maul]]</span> |- | +3 to Werebear || +3 to [[Werebear]] |- | <span class="omod">+[25-40] to Strength</span> || <span class="omod">Removed</span> |- | +10 to Energy || +10 to Energy |- | +2 to Mana after each Kill || +2 to Mana after each Kill |- | <span class="omod">Level 13 Summon Grizzly (5 Charges)</span> || Level 13 [[Summon Grizzly]] (<span class="nmod">35</span> Charges) |} === Eternity === <div class="item-info-box"> <p><b>5-Socket Melee Weapons</b></p> <p><b>Amn • Ber • Ist • Sol • Sur</b></p> <p><b>Required Level:</b> 63</p> </div> {| class="wikitable wikitable-2col" ! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span> |- | Indestructible || Indestructible |- | +[260-310]% Enhanced Damage || +[260-310]% Enhanced Damage |- | <span class="omod">+9 to Minimum Damage</span> || <span class="nmod">Adds 70-71 Damage</span> |- | 7% Life Stolen per Hit || 7% Life Stolen per Hit |- | 20% Chance of Crushing Blow || 20% Chance of Crushing Blow |- | <span class="omod">Hit Blinds Target</span> || <span class="nmod">+4 Life after each Kill</span> |- | <span class="omod">Slows Target by 33%</span> || <span class="nmod">+4 to [[Revive]]</span> |- | <span class="omod">Replenish Life +16</span> || <span class="nmod">You May Now Summon 6 Additional Revives</span> |- | <span class="omod">Regenerate Mana 16%</span> || <span class="nmod">10% Reanimate As: Wraith</span> |- | Cannot Be Frozen || Cannot Be Frozen |- | 30% Better Chance of Getting Magic Items || 30% Better Chance of Getting Magic Items |- | <span class="omod">Level 8 Revive (88 Charges)</span> || <span class="omod">Removed</span> |} === Infinity === <div class="item-info-box"> <p><b>4-Socket Polearms/<span class="nmod">Spears</span>/<span class="nmod">Staves</span></b></p> <p><b>Ber • Mal • Ber • Ist</b></p> <p><b>Required Level:</b> 63</p> </div> {| class="wikitable wikitable-2col" ! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span> |- | <span class="omod">50% Chance to Cast Level 20 Chain Lightning when you Kill an Enemy</span> || <span class="nmod">'''50%''' Chance to Cast Level 20 [[Lightning]] when you Kill an Enemy ''(Non-Staves Only)''</span> |- | || <span class="nmod">'''15%''' Chance to Cast Level 20 [[Lightning]] when you Kill an Enemy ''(Staves Only)''</span> |- | Level 12 Conviction Aura when Equipped || Level 12 [[Conviction]] Aura when Equipped |- | +35% Faster Run/Walk || +35% Faster Run/Walk |- | || <span class="nmod">+35% Faster Cast Rate ''(Staves Only)''</span> |- | +[255-325]% Enhanced Damage || +[255-325]% Enhanced Damage |- | -[45-55]% to Enemy Lightning Resistance || -[45-55]% to Enemy Lightning Resistance |- | 40% Chance of Crushing Blow || 40% Chance of Crushing Blow |- | Prevent Monster Heal || Prevent Monster Heal |- | +[0-49] to Vitality (+0.5 per Character Level) || +[0-49] to Vitality (+0.5 per Character Level) |- | 30% Better Chance of Getting Magic Items || 30% Better Chance of Getting Magic Items |- | <span class="omod">Level 21 Cyclone Armor (30 Charges)</span> || <span class="nmod">+3 to [[Cyclone Armor]] ''(Non-Staves Only)''</span> |- | || <span class="nmod">2% Chance to Cast Level 15 [[Cyclone Armor]] on Casting ''(Staves Only)''</span> |} Level 12 [[Conviction]] breaks the same immunities as the vanilla version (anything below 117% resistance) === Fury === <div class="item-info-box"> <p><b>3-Socket Melee Weapons</b></p> <p><b>Jah • Gul • Eth</b></p> <p><b>Required Level:</b> 65</p> </div> {| class="wikitable wikitable-2col" ! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span> |- | || <span class="nmod">Indestructible</span> |- | +40% Increased Attack Speed || +40% Increased Attack Speed |- | <span class="omod">+209% Enhanced Damage</span> || <span class="nmod">+[239-299]%</span> Enhanced Damage |- | Ignore Target's Defense || Ignore Target's Defense |- | -25% Target Defense || -25% Target Defense |- | 20% Bonus to Attack Rating || 20% Bonus to Attack Rating |- | 6% Life Stolen per Hit || 6% Life Stolen per Hit |- | <span class="omod">33% Deadly Strike</span> || <span class="nmod">[33-66]%</span> Deadly Strike |- | <span class="omod">66% Chance of Open Wounds</span> || <span class="nmod">[33-66]%</span> Chance of Open Wounds |- | +5 to Frenzy (Barbarian Only) || +5 to [[Frenzy]] (Barbarian Only) |- | <span class="omod">Prevent Monster Heal</span> || <span class="omod">Removed</span> |} === Famine === <div class="item-info-box"> <p><b>4-Socket Axes/Hammers/<span class="nmod">Swords</span></b></p> <p><b>Fal • Ohm • Ort • Jah</b></p> <p><b>Required Level:</b> 65</p> </div> {| class="wikitable wikitable-2col" ! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span> |- | +30% Increased Attack Speed || +30% Increased Attack Speed |- | +[320-370]% Enhanced Damage || +[320-370]% Enhanced Damage |- | Ignore Target's Defense || Ignore Target's Defense |- | <span class="omod">Adds 50-200 Fire Damage</span> || Adds <span class="nmod">125-250</span> Fire Damage |- | <span class="omod">Adds 51-250 Lightning Damage</span> || Adds <span class="nmod">101-275</span> Lightning Damage |- | <span class="omod">Adds 50-200 Cold Damage</span> || Adds <span class="nmod">100-225</span> Cold Damage |- | <span class="omod">Adds 180-200 Magic Damage</span> || <span class="nmod">-[10-15]% to Enemy Fire Resistance</span> |- | <span class="omod">12% Life Stolen per Hit</span> || <span class="nmod">-[10-15]% to Enemy Lightning Resistance</span> |- | <span class="omod">Prevent Monster Heal</span> || <span class="nmod">-[10-15]% to Enemy Cold Resistance</span> |- | +10 to Strength || +10 to Strength |} === Phoenix === <div class="item-info-box"> <p><b>4-Socket Weapons</b> - also see [[Phoenix (Shield) | Phoenix]] (Shield)</p> <p><b>Vex • Vex • Lo • Jah</b></p> <p><b>Required Level:</b> 65</p> </div> {| class="wikitable wikitable-2col" ! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span> |- | <span class="omod">40% Chance to Cast Level 22 Firestorm on Striking</span> || <span class="nmod">20% Chance to Cast Level 25 [[Fire Ball]] on '''Striking''' ''(Non-Staves Only)''</span> |- | || <span class="nmod">20% Chance to Cast Level 25 [[Fire Ball]] on '''Casting''' ''(Staves Only)''</span> |- | 100% Chance to Cast Level 40 Blaze when you Level-Up || 100% Chance to Cast Level 40 [[Blaze]] when you Level-Up |- | Level [10-15] Redemption Aura when Equipped || Level [10-15] [[Redemption]] Aura when Equipped |- | <span class="omod">+[350-400]% Enhanced Damage</span> || <span class="nmod">+[400-450]%</span> Enhanced Damage |- | Ignore Target's Defense || Ignore Target's Defense |- | 14% Mana Stolen per Hit || 14% Mana Stolen per Hit |- | -28% to Enemy Fire Resistance || -28% to Enemy Fire Resistance |- | 20% Deadly Strike || 20% Deadly Strike |- | +[350-400] Defense vs. Missile || +[350-400] Defense vs. Missile |- | +[15-21] Fire Absorb || +[15-21] Fire Absorb |} === Destruction === <div class="item-info-box"> <p><b>5-Socket Swords/Polearms/<span class="nmod">Spears</span></b></p> <p><b>Vex • Lo • Ber • Jah • Ko</b></p> <p><b>Required Level:</b> 65</p> </div> {| class="wikitable wikitable-2col" ! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span> |- | <span class="omod">5% Chance to Cast Level 23 Molten Boulder on Striking</span> || 5% Chance to Cast Level <span class="nmod">33</span> [[Molten Boulder]] on Striking |- | <span class="omod">100% Chance to Cast level 45 Meteor when you Die</span> || <span class="nmod">5% Chance to Cast Level 45 [[Meteor]] on Striking</span> |- | <span class="omod">23% Chance to Cast Level 12 Volcano on Striking</span> || <span class="nmod">23% Chance to Cast Level 22 [[Frost Nova]] on Striking</span> |- | <span class="omod">15% Chance to Cast Level 22 Nova on Attack</span> || 15% Chance to Cast Level <span class="nmod">32</span> [[Nova]] on Attack |- | || <span class="nmod">+[30-40]% Increased Attack Speed</span> |- | <span class="omod">+350% Enhanced Damage</span> || <span class="nmod">+300%</span> Enhanced Damage |- | Ignore Target's Defense || Ignore Target's Defense |- | <span class="omod">Adds 100-180 Magic Damage</span> || <span class="omod">Removed</span> |- | 7% Mana Stolen per Hit || 7% Mana Stolen per Hit |- | 20% Chance of Crushing Blow || 20% Chance of Crushing Blow |- | 20% Deadly Strike || 20% Deadly Strike |- | <span class="omod">Prevent Monster Heal</span> || <span class="omod">Removed</span> |- | +10 to Dexterity || +10 to Dexterity |} === Last Wish === <div class="item-info-box"> <p><b>6-Socket Axes/Hammers/Swords</b></p> <p><b>Jah • Mal • Jah • Sur • Jah • Ber</b></p> <p><b>Required Level:</b> 65</p> </div> {| class="wikitable wikitable-2col" ! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span> |- | <span class="omod">10% Chance to Cast Level 18 Life Tap on Striking</span> || 10% Chance to Cast Level <span class="nmod">11</span> [[Life Tap]] on Striking |- | <span class="omod">20% Chance to Cast Level 20 Charged Bolt on Attack</span> || <span class="nmod">60%</span> Chance to Cast Level <span class="nmod">40</span> [[Charged Bolt]] on Attack |- | 6% Chance to Cast Level 11 Fade when Struck || 6% Chance to Cast Level 11 [[Fade]] when Struck |- | Level 17 Might Aura when Equipped || Level 17 [[Might]] Aura when Equipped |- | +[330-375]% Enhanced Damage || +[330-375]% Enhanced Damage |- | Ignore Target's Defense || Ignore Target's Defense |- | [60-70]% Chance of Crushing Blow || [60-70]% Chance of Crushing Blow |- | Prevent Monster Heal || Prevent Monster Heal |- | <span class="omod">Hit Blinds Target</span> || <span class="nmod">+4 Life after each Kill</span> |- | [0-49]% Better Chance of Getting Magic Items (0.5% per Character Level) || [0-49]% Better Chance of Getting Magic Items (0.5% per Character Level) |} === Plague === <div class="item-info-box"> <p><b>3-Socket Weapons</b></p> <p><b>Cham • Fal • Um</b></p> <p><b>Required Level:</b> 67</p> </div> {| class="wikitable wikitable-2col" ! <span style="color:#F9C666;">Before (disabled)</span> !! <span style="color:#F9C666">After (enabled)</span> |- | 25% Chance to Cast Level 15 Poison Nova on Striking || <span class="nmod">25% Chance to Cast Level 15 [[Poison Nova]] on Striking</span> |- | <span class="omod">20% Chance to Cast Level 12 Lower Resist when Struck</span> || <span class="nmod">20% Chance to Cast Level 35 [[Lower Resist]] when Struck</span> |- | Level [13-17] Cleansing Aura when Equipped || <span class="nmod">Level [13-17] [[Cleansing]] Aura when Equipped</span> |- | +[1-2] to All Skills || <span class="nmod">+[1-2] to All Skills</span> |- | || <span class="nmod">+20% Faster Cast Rate</span> |- | +[260-380]% Damage to Demons || <span class="nmod">+[260-380]% Damage to Demons</span> |- | <span class="omod">-23% to Enemy Poison Resistance</span> || <span class="nmod">-20% to Enemy Poison Resistance</span> |- | [0-37]% Deadly Strike (0.375% per Character Level) || <span class="nmod">[0-37]% Deadly Strike (0.375% per Character Level)</span> |- | 25% Chance of Open Wounds || <span class="nmod">25% Chance of Open Wounds</span> |- | Freezes Target +3 || <span class="nmod">Freezes Target +3</span> |- | +10 to Strength || <span class="nmod">+10 to Strength</span> |} === Dominion === <div class="item-info-box"> <p><b>2-Socket Wands</b></p> <p><b>Cham • Ohm</b></p> <p><b>Required Level:</b> 67</p> </div> {| class="wikitable wikitable-2col" ! <span style="color:#F9C666;">New</span> |- | <span class="nmod">You May Summon 1 Additional Golem</span> |- | <span class="nmod">+2 to Necromancer Skill Levels</span> |- | <span class="nmod">+25% Faster Cast Rate</span> |- | <span class="nmod">+40% Enhanced Damage</span> |- | <span class="nmod">+[2-3] to [[Golem Mastery]] (Necromancer Only)</span> |- | <span class="nmod">Freezes Target +3</span> |- | <span class="nmod">+[300-450] Defense</span> |- | <span class="nmod">Cold Resist +30%</span> |- | <span class="nmod">Physical Damage Taken Reduced by [5-7]</span> |- | <span class="nmod">+50% Damage to Undead</span> |} === Doom === <div class="item-info-box"> <p><b>5-Socket Axes/Hammers/Polearms/<span class="nmod">Spears</span>/<span class="nmod">Swords</span>/<span class="nmod">Staves</span>/<span class="nmod">Scepters</span></b></p> <p><b>Hel • Ohm • Um • Lo • Cham</b></p> <p><b>Required Level:</b> 67</p> </div> {| class="wikitable wikitable-2col" ! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span> |- | <span class="omod">5% Chance to cast level 18 Volcano on Striking</span> || <span class="nmod">10% Chance to Cast Level 28 [[Molten Boulder]] on '''Striking''' ''(Non-Staves Only)''</span> |- | || <span class="nmod">10% Chance to Cast Level 28 [[Molten Boulder]] on '''Casting''' ''(Staves Only)''</span> |- | Level 12 Holy Freeze Aura when Equipped|| Level 12 [[Holy Freeze]] Aura when Equipped |- | +2 to All Skills || +2 to All Skills |- | +45% Increased Attack Speed || +45% Increased Attack Speed |- | +[330-370]% Enhanced Damage || +[330-370]% Enhanced Damage |- | <span class="omod">-[40-60]% to Enemy Cold Resistance</span> || <span class="nmod">-[30-50]%</span> to Enemy Cold Resistance |- | 20% Deadly Strike || 20% Deadly Strike |- | 25% Chance of Open Wounds || 25% Chance of Open Wounds |- | <span class="omod">Prevent Monster Heal</span> || Prevent Monster Heal <span class="nmod">''(Non-Staves Only)''</span> |- | || <span class="nmod">+30% Faster Cast Rate ''(Staves Only)''</span> |- | Freezes Target +3 || Freezes Target +3 |- | Requirements -20% || Requirements -20% |} === Hand of Justice === <div class="item-info-box"> <p><b>4-Socket Weapons</b></p> <p><b>Sur • Cham • Amn • Lo</b></p> <p><b>Required Level:</b> 67</p> </div> {| class="wikitable wikitable-2col" ! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span> |- | 100% Chance to Cast Level 36 Blaze when you Level-Up || 100% Chance to Cast Level 36 [[Blaze]] when you Level-Up |- | 100% Chance to Cast Level 48 Meteor when you Die || 100% Chance to Cast Level 48 [[Meteor]] when you Die |- | <span class="omod">Level 16 Holy Fire Aura when Equipped</span> || Level <span class="nmod">12</span> [[Holy Fire]] Aura when Equipped |- | +33% Increased Attack Speed || +33% Increased Attack Speed |- | +[280-330]% Enhanced Damage || +[280-330]% Enhanced Damage |- | Ignore Target's Defense || Ignore Target's Defense |- | 7% Life Stolen per Hit || 7% Life Stolen per Hit |- | -20% to Enemy Fire Resistance || -20% to Enemy Fire Resistance |- | 20% Deadly Strike || 20% Deadly Strike |- | <span class="omod">Hit Blinds Target</span> || <span class="nmod">+4 Life after each Kill</span> |- | Freezes Target +3 || Freezes Target +3 |} === Pride === <div class="item-info-box"> <p><b>4-Socket Polearms/<span class="nmod">Spears</span></b></p> <p><b>Cham • Sur • Io • Lo</b></p> <p><b>Required Level:</b> 67</p> </div> {| class="wikitable wikitable-2col" ! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span> |- | 25% Chance to Cast Level 17 Fire Wall when Struck || 25% Chance to Cast Level 17 [[Fire Wall]] when Struck |- | Level [16-20] Concentration Aura when Equipped || Level [16-20] [[Concentration]] Aura when Equipped |- | [260-300]% Bonus to Attack Rating || [260-300]% Bonus to Attack Rating |- | <span class="omod">+[1-99]% Damage to Demons (+1% per Character Level)</span> || <span class="nmod">+[4-396]% Enhanced Maximum Damage (+4% per Character Level)</span> |- | Adds 50-280 Lightning Damage || Adds 50-280 Lightning Damage |- | 20% Deadly Strike || 20% Deadly Strike |- | <span class="omod">Hit Blinds Target</span> || <span class="nmod">+4 Life after each Kill</span> |- | Freezes Target +3 || Freezes Target +3 |- | +10 to Vitality || +10 to Vitality |- | Replenish Life +8 || Replenish Life +8 |- | [1-185]% Extra Gold from Monsters (1.875% per Character Level) || [1-185]% Extra Gold from Monsters (1.875% per Character Level) |} === Asylum === <div class="item-info-box"> <p><b>6-Socket Hammers/Polearms/Spears/Staves/Bows/Crossbows</b></p> <p><b>Gul • Cham • Hel • Jah • Dol • Um</b></p> <p><b>Required Level:</b> 67</p> </div> {| class="wikitable wikitable-2col" ! <span style="color:#F9C666;">New</span> |- | <span class="nmod">25% Chance to cast level 40 [[Fist of the Heavens]] on '''Striking''' ''(Non-Staves Only)''</span> |- | <span class="nmod">25% Chance to cast level 40 [[Fist of the Heavens]] on '''Casting''' ''(Staves Only)''</span> |- | <span class="nmod">Level [17-20] [[Sanctuary (Skill)|Sanctuary]] Aura when Equipped</span> |- | <span class="nmod">+2 to All Skills</span> |- | <span class="nmod">+[285-335]% Enhanced Damage</span> |- | <span class="nmod">Ignore Target's Defense</span> |- | <span class="nmod">20% Bonus to Attack Rating</span> |- | <span class="nmod">45% Chance of Open Wounds</span> |- | <span class="nmod">Freezes Target +3</span> |- | <span class="nmod">+20 to Dexterity</span> |- | <span class="nmod">100% Extra Gold from Monsters</span> |- | <span class="nmod">Requirements -20%</span> |} === Obsession === <div class="item-info-box"> <p><b>6-Socket Staves</b></p> <p><b>Zod • Ist • Lem • Lum • Io • Nef</b></p> <p><b>Required Level:</b> 69</p> </div> {| class="wikitable wikitable-2col" ! <span style="color:#F9C666;">New</span> |- | <span class="nmod">24% Chance to Cast Level 10 [[Weaken]] on Casting</span> |- | <span class="nmod">Indestructible</span> |- | <span class="nmod">+4 to All Skills</span> |- | <span class="nmod">+15% Faster Cast Rate</span> |- | <span class="nmod">+60% Faster Hit Recovery</span> |- | <span class="nmod">Knockback</span> |- | <span class="nmod">+10 to Vitality</span> |- | <span class="nmod">+10 to Energy</span> |- | <span class="nmod">Increase Maximum Life [15-25]%</span> |- | <span class="nmod">Regenerate Mana [15-30]%</span> |- | <span class="nmod">All Resistances +[60-70]</span> |- | <span class="nmod">75% Extra Gold from Monsters</span> |- | <span class="nmod">30% Better Chance of Getting Magic Items</span> |} === Breath of the Dying === <div class="item-info-box"> <p><b>6-Socket Weapons</b></p> <p><b>Vex • Hel • El • Eld • Zod • Eth</b></p> <p><b>Required Level:</b> 69</p> </div> {| class="wikitable wikitable-2col" ! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span> |- | 50% Chance to Cast Level 20 Poison Nova when you Kill an Enemy || 50% Chance to Cast Level 20 [[Poison Nova]] when you Kill an Enemy |- | Indestructible || Indestructible |- | +60% Increased Attack Speed || +60% Increased Attack Speed |- | +[350-400]% Enhanced Damage || +[350-400]% Enhanced Damage |- | -25% Target Defense || -25% Target Defense |- | +50 to Attack Rating || +50 to Attack Rating |- | +200% Damage to Undead || +200% Damage to Undead |- | +50 to Attack Rating against Undead || +50 to Attack Rating against Undead |- | 7% Mana Stolen per Hit || 7% Mana Stolen per Hit |- | <span class="omod">[12-15]% Life Stolen per Hit</span> || <span class="nmod">[8-10]%</span> Life Stolen per Hit |- | Prevent Monster Heal || Prevent Monster Heal |- | <span class="omod">+30 to All Attributes</span> || <span class="nmod">+[20-30]</span> to All Attributes |- | +1 to Light Radius || +1 to Light Radius |- | Requirements -20% || Requirements -20% |} === Zenith === <div class="item-info-box"> <p><b>5-Socket Polearms/Spears/Bows/Crossbows</b></p> <p><b>Jah • Zod • Ort • Thul • Ral</b></p> <p><b>Required Level:</b> 69</p> </div> {| class="wikitable wikitable-2col" ! <span style="color:#F9C666;">New</span> |- | <span class="nmod">Indestructible</span> |- | <span class="nmod">Level [8-12] [[Salvation]] Aura when Equipped</span> |- | <span class="nmod">+2 to All Skills</span> |- | <span class="nmod">+20% Faster Run/Walk</span> |- | <span class="nmod">+20% Increased Attack Speed</span> |- | <span class="nmod">+[200-300]% Enhanced Damage</span> |- | <span class="nmod">Ignore Target's Defense</span> |- | <span class="nmod">Adds 205-280 Fire Damage</span> |- | <span class="nmod">Adds 201-300 Lightning Damage</span> |- | <span class="nmod">Adds 203-264 Cold Damage</span> |} <noinclude> [[Category:Weapons]] </noinclude>
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